The Sims: Cannabis

joepro

Well-Known Member
Thought this would be a good idea to learn correctly and sounds fun to tool around with.
strains, plant issues, pest control, types of set ups, lights, harvest, drying, breeding.

The game could be based on money earned. The more money earned(how well our grow goes/sells for) the more technical this game becomes and larger the grows become.

you start with 2 low grade seeds and a low budget...
virtual seed shop
virtual hydro shop
virtual bank where your grow is judged and sold.

:-P
 
WHAT an idea!!

(mind you, Bob Newbie WOULD say that wouldn't he? lol)

Instead of trying to not set fire to the kitchen you could try to keep the grow-room from blowing up!
 
Yeah lol

Seperate veg/flower rooms, shop in town to buy supplies - even swapping stuff with the Goth family...imagine it...and there could be a hippie weed guru guy ringing you up instead of people asking if you wanna adopt a kid...or maybe they could ask you if you wanna adopt a plant instead - how great! (...or maybe someone ringing you up asking if you'd adopt the Maharishi! - surely he knew how to grow weed in india...) :bigjoint:
 
Back
Top