Hermes
Well-Known Member
hi everybody! 
so i'm a terrible grower
... the only plant that has survived to 3+ weeks turned out to be a hermie. mind you i am incredibly lazy, and obviously a stoner so i'm not to worried, can only get better right 
anyways, while getting some stuff together for my first "serious" grow, i got bored and started playing some computer games, which gave me an idea
. To make a game about growing weed
, and not just a dick-waddish game that you have to water your plants, i mean a game that is based on actual grow techniques... more like an educational electronic grow training system 
anyways, at the moment im just making it up in Visual Basic, using mostly the knowledge and experience found on the site. But i thought seeing as im such a shit grower, that any feedback towards the game could be beneficial (and educational) to future shit growers like myself.
OVERVIEW:
So far you start off with money (as any true educational game, money is the source of life, and the route of all evil)
you have an area (at the moment its 6' Long x 6' Wide x 10' High)
You buy equipment, and supplies to set up your grow.
you have many things available to you, lights, hydro systems, air flow, everything right down to seeds.
you can choose bag seeds (random seeds) or pick from certain strains that ive found popular on these threads.
and its pretty straight forward from there, you get your set-up going, depending on the things you do, certain events can happen (and its not going to be just random, although it will have some random things in it) but overwatering, overheating, over-nuting, all common problems will be incorporated into it.
so it wont be realtime... there is an adjustable time scale, and the best part is when you harvest you can sell your dope for more cash to get your next crop going!
Anyways, will try and get something up as soon as its in "Beta" phase.
This has been a paid announcement from the Grow Yourself some Green Group.
Peace

so i'm a terrible grower


anyways, while getting some stuff together for my first "serious" grow, i got bored and started playing some computer games, which gave me an idea



anyways, at the moment im just making it up in Visual Basic, using mostly the knowledge and experience found on the site. But i thought seeing as im such a shit grower, that any feedback towards the game could be beneficial (and educational) to future shit growers like myself.
OVERVIEW:
So far you start off with money (as any true educational game, money is the source of life, and the route of all evil)
you have an area (at the moment its 6' Long x 6' Wide x 10' High)
You buy equipment, and supplies to set up your grow.
you have many things available to you, lights, hydro systems, air flow, everything right down to seeds.
you can choose bag seeds (random seeds) or pick from certain strains that ive found popular on these threads.
and its pretty straight forward from there, you get your set-up going, depending on the things you do, certain events can happen (and its not going to be just random, although it will have some random things in it) but overwatering, overheating, over-nuting, all common problems will be incorporated into it.
so it wont be realtime... there is an adjustable time scale, and the best part is when you harvest you can sell your dope for more cash to get your next crop going!

Anyways, will try and get something up as soon as its in "Beta" phase.
This has been a paid announcement from the Grow Yourself some Green Group.
Peace
